AI Insights · Timothy · October 2021
Top 5 Boxing Games on Unified Platform in El Salvador: Q3 2021
An overview of the performance of the top 5 boxing games in El Salvador during Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 boxing games on a unified platform in El Salvador showed varied performance across weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
Boxing Star: Real Boxing Fight from THUMBAGE experienced fluctuating weekly revenue, peaking at around $78 in the last week of June and seeing a low of $18 by the end of September. Weekly downloads started at 131 and stabilized around 95 towards the end of the quarter. Active users saw a decline from 453 in late June to 367 by the end of September.
WWE Mayhem from Reliance Games had an inconsistent revenue stream, with a notable peak of $63 in early August. Downloads were sporadic, starting at 25 in late June and finishing strong at 50 by the end of September. Active users saw a decline from 69 in late June to 67 by the end of the quarter.
EA SPORTS™ UFC® from Electronic Arts maintained a steady revenue around $7-$8 in the early weeks, tapering off to $3 by the end of September. Downloads showed a peak of 108 in early September but dropped to 60 by the end of the quarter. Active users initially increased, reaching 242 in early September, but later decreased to 149 by the end of September.
Burrito Bison: Launcha Libre from Kongregate saw minimal revenue, peaking at $12 in late June. Downloads started at 253 but dropped to 37 by the end of September. Active users remained relatively stable, starting at 357 and ending at 282.
Slap Kings from Lion Studios had a revenue peak of $16 in mid-August. Downloads were high, reaching 510 in early August, but decreased to 232 by the end of September. Active users peaked at 1579 in early August, ending the quarter at 839.
These insights were gathered from Sensor Tower, where more detailed information can be found.